Runtime Video Recorder
The only video recording plugin for Unreal Engine that works on desktop, mobile, and VR. Hardware-accelerated encoding. Zero dependencies.
100 free recording credits · no credit card · key emailed instantly · see pricing
Our customers
Pricing
Start free, then pick the license that matches how you ship. Every paid tier includes all platforms and all recording features.
Free trial
100 free recording credits on every platform. No credit card, key emailed instantly.
“I want to use RVR in my project and ship it inside my game.”
Standard
For studios and solo devs shipping commercial games.
- Ship RVR inside your game
- Unlimited developers
- Never expires, engine upgrades included
- All platforms & features
- No API key required
“I’d rather pay monthly than $299 up front.”
Subscription
For indie devs and evaluation. Cancel anytime.
- All platforms & features
- Engine upgrades included
- Requires API key & internet
- No redistribution — upgrade to ship
“I need the C++ source code or a custom engine build.”
Perpetual
Adds full source code and custom engine builds. For enterprises.
- Everything in the Standard license
- Full C++ source code
- Custom engine & platform support
- Dedicated support & custom terms
Fab marketplace vs buying direct
| On Fab | Direct (here) | |
|---|---|---|
| Try before you buy | Demo Windows, viewport only |
Full free trial all platforms |
| Perpetual / source license | ✓ | ✓ |
| Custom engine & dedicated support | — | ✓ |
Prices in USD, excluding applicable taxes.
How Studios Use RVR
Real-world game testing workflows from leading studios.
Amazon Games
Automated Testing Pipeline
Amazon Games eliminated "cannot reproduce" bugs at scale. RVR runs inside their automated test pipeline, capturing video evidence for every test run - indexed by build, test case, and failure type - so engineers watch the failure instead of chasing a repro.
- CI/CD pipeline integration
- Headless server recording
- Automated test evidence archival
50+ Studios Worldwide
Indie to Enterprise
RVR compiles into your game like any other plugin - no external binaries, no runtime configuration, no platform exceptions. One codebase ships to every target, from solo-indie launches on Steam to AAA QA pipelines and enterprise simulation rigs on Meta Quest.
- Game QA, VR training, content creation
- Defense & simulation recording
- ML dataset generation at scale
Why Studios Choose RVR
The technical requirements that make RVR the only choice for professional video recording in Unreal Engine.
Zero External Dependencies
No ffmpeg, no codecs to install, no external processes. Ships with your game - works out of the box on every platform.
The Only Mobile Solution
Record on iOS and Android devices natively. No other Unreal plugin supports mobile video recording. Period.
Headless & CI/CD Ready
Run in automated pipelines without a display. Perfect for cloud testing farms, Jenkins, GitHub Actions, and build servers.
Near-Zero Overhead
Hardware-accelerated encoding. Record at 60fps without affecting game performance - test the real experience, not a degraded one.
Instant Replay for Bugs
Continuously buffer the last 30-60 seconds. When a bug occurs, save the replay - never miss capturing the reproduction steps.
MP4/H.264 Output
Standard formats that play anywhere. Upload to Jira, Slack, Google Drive - no conversion needed, instant sharing with your team.
What Studios Record with RVR
Automated Pipeline Recording
Integrate video recording into CI/CD pipelines. Capture every test run, every build - automatically archived and searchable.
Mobile QA Testing
Record directly on iOS & Android devices. No alternative exists - RVR is the only mobile video recording plugin for Unreal Engine.
Bug Reports with Video Evidence
Instant replay captures the last 30-60 seconds. QA teams can attach video to every bug ticket - no more "cannot reproduce."
Share Gameplay with Your Team
Record sessions, share with developers, designers, and stakeholders. Standard MP4/H.264 - plays anywhere, uploads everywhere.
Use Cases
From game testing to VR training, content creation, and beyond - see how studios use RVR.
Instant Replay & Highlights
Save the last 30-60 seconds of gameplay on demand. Let players capture epic moments, clutch plays, and share their best highlights instantly.
Learn More
VR Recordings
Capture immersive VR experiences using render targets. Record handheld virtual cameras and scene capture components flawlessly.
Learn More
In-Game Camera Recording
Multi-camera setups for cinematic content. Perfect for recording security cameras, spectator views, or custom camera angles.
Learn More
Security Camera Systems
Build in-game surveillance systems with recorded footage. Create realistic security camera mechanics for your games.
Learn MoreWhat Developers Say
Real reviews from Unreal Marketplace and FAB.
"It just works! There are so many different ways to record stuff on user machines in UE5 - some better than others. For me, this solution just works, and takes all the hassle away."
"This is a very useful video recording at Runtime solution. It has solved many issues for my project. I hope the author will create more high-quality functional solutions."
"The discord support channel is really active and the creator is quick to reply and help you out with any issues including my rookie mistake."
"I'm using this solution to record inside VR (handheld virtual camera using scene capture component) and it works flawlessly!"