Runtime Video Recorder

The only video recording plugin for Unreal Engine that works on desktop, mobile, and VR. Hardware-accelerated encoding. Zero dependencies.

100 free recording credits · no credit card · key emailed instantly · see pricing

Our customers

Amazon Games
Meta Research
Rico
Unlit Studio
Unreal Engine 5.4 - 5.8 |

Pricing

Start free, then pick the license that matches how you ship. Every paid tier includes all platforms and all recording features.

Free trial

100 free recording credits on every platform. No credit card, key emailed instantly.

Start Free
Best Value

“I want to use RVR in my project and ship it inside my game.”

Standard

For studios and solo devs shipping commercial games.

$299
one-time purchase
  • Ship RVR inside your game
  • Unlimited developers
  • Never expires, engine upgrades included
  • All platforms & features
  • No API key required
Buy License

“I’d rather pay monthly than $299 up front.”

Subscription

For indie devs and evaluation. Cancel anytime.

$24.99
per month
  • All platforms & features
  • Engine upgrades included
  • Requires API key & internet
  • No redistribution — upgrade to ship
Subscribe Now

“I need the C++ source code or a custom engine build.”

Perpetual

Adds full source code and custom engine builds. For enterprises.

Custom
quote tailored to your studio
  • Everything in the Standard license
  • Full C++ source code
  • Custom engine & platform support
  • Dedicated support & custom terms
Contact Us

Fab marketplace vs buying direct

On Fab Direct (here)
Try before you buy Demo
Windows, viewport only
Full free trial
all platforms
Perpetual / source license
Custom engine & dedicated support

Prices in USD, excluding applicable taxes.

Compare all licenses & read the FAQ →

How Studios Use RVR

Real-world game testing workflows from leading studios.

Amazon Games

Amazon Games

Automated Testing Pipeline

Amazon Games eliminated "cannot reproduce" bugs at scale. RVR runs inside their automated test pipeline, capturing video evidence for every test run - indexed by build, test case, and failure type - so engineers watch the failure instead of chasing a repro.

  • CI/CD pipeline integration
  • Headless server recording
  • Automated test evidence archival

50+ Studios Worldwide

Indie to Enterprise

RVR compiles into your game like any other plugin - no external binaries, no runtime configuration, no platform exceptions. One codebase ships to every target, from solo-indie launches on Steam to AAA QA pipelines and enterprise simulation rigs on Meta Quest.

  • Game QA, VR training, content creation
  • Defense & simulation recording
  • ML dataset generation at scale

See the API

Real examples from the documentation. Blueprint and C++.

Why Studios Choose RVR

The technical requirements that make RVR the only choice for professional video recording in Unreal Engine.

Zero External Dependencies

No ffmpeg, no codecs to install, no external processes. Ships with your game - works out of the box on every platform.

The Only Mobile Solution

Record on iOS and Android devices natively. No other Unreal plugin supports mobile video recording. Period.

Headless & CI/CD Ready

Run in automated pipelines without a display. Perfect for cloud testing farms, Jenkins, GitHub Actions, and build servers.

Near-Zero Overhead

Hardware-accelerated encoding. Record at 60fps without affecting game performance - test the real experience, not a degraded one.

Instant Replay for Bugs

Continuously buffer the last 30-60 seconds. When a bug occurs, save the replay - never miss capturing the reproduction steps.

MP4/H.264 Output

Standard formats that play anywhere. Upload to Jira, Slack, Google Drive - no conversion needed, instant sharing with your team.

RVR - Video proof for every bug. Capturing gameplay for QA testing pipelines, bug reporting, and automated testing

What Studios Record with RVR

Automated Pipeline Recording

Integrate video recording into CI/CD pipelines. Capture every test run, every build - automatically archived and searchable.

How Amazon Games uses RVR

Mobile QA Testing

Record directly on iOS & Android devices. No alternative exists - RVR is the only mobile video recording plugin for Unreal Engine.

The only solution for mobile

Bug Reports with Video Evidence

Instant replay captures the last 30-60 seconds. QA teams can attach video to every bug ticket - no more "cannot reproduce."

Share Gameplay with Your Team

Record sessions, share with developers, designers, and stakeholders. Standard MP4/H.264 - plays anywhere, uploads everywhere.

Used by 50+ studios

Use Cases

From game testing to VR training, content creation, and beyond - see how studios use RVR.

Instant Replay and Highlights Recording

Instant Replay & Highlights

Save the last 30-60 seconds of gameplay on demand. Let players capture epic moments, clutch plays, and share their best highlights instantly.

Learn More
VR Recordings

VR Recordings

Capture immersive VR experiences using render targets. Record handheld virtual cameras and scene capture components flawlessly.

Learn More
In-Game Camera Recording

In-Game Camera Recording

Multi-camera setups for cinematic content. Perfect for recording security cameras, spectator views, or custom camera angles.

Learn More
Security Camera Systems

Security Camera Systems

Build in-game surveillance systems with recorded footage. Create realistic security camera mechanics for your games.

Learn More

What Developers Say

Real reviews from Unreal Marketplace and FAB.

Game Testing

"It just works! There are so many different ways to record stuff on user machines in UE5 - some better than others. For me, this solution just works, and takes all the hassle away."

Mobile QA

"This is a very useful video recording at Runtime solution. It has solved many issues for my project. I hope the author will create more high-quality functional solutions."

Developer Support

"The discord support channel is really active and the creator is quick to reply and help you out with any issues including my rookie mistake."

VR Testing

"I'm using this solution to record inside VR (handheld virtual camera using scene capture component) and it works flawlessly!"

Ready to start recording?

Join Amazon Games and 50+ studios using RVR in production.

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