Pricing & Licensing
Start free, then choose how you buy. Every paid tier includes all platforms and all recording features.
Free trial
All platforms. No credit card, key emailed instantly.
Start FreeStandard
Ship RVR inside your game. Unlimited developers.
Buy LicensePerpetual
Full C++ source and custom engine builds. For enterprises.
Contact UsCompare licenses
| Feature | Free trial | Subscription | Standard | Perpetual |
|---|---|---|---|---|
| Price | $0 100 credits |
$24.99 per month |
$299 one-time |
Custom by quote |
| All platforms & features | ✓ | ✓ | ✓ | ✓ |
| Engine upgrades included | — | ✓ | ✓ | Self-service |
| Redistribution (ship in your game) | — | — | ✓ | Per contract |
| Unlimited developers | — | — | ✓ | ✓ |
| No API key required | — | — | ✓ | ✓ |
| Offline recording (no internet) | — | — | ✓ | ✓ |
| Full C++ source code | — | — | — | ✓ |
| Custom engine builds | — | — | — | ✓ |
| Dedicated support | — | — | — | ✓ |
Prices in USD, excluding applicable taxes. Redistribution is included with Standard; Perpetual scope is agreed per contract. Contact us for anything not covered here.
Frequently Asked Questions
What is the Standard license?
The Standard license is a one-time purchase that gives you the compiled RVR plugin. It never expires, covers unlimited developers at your company, and lets you ship RVR inside your commercial game. You get all recording features, all platforms, and offline recording. No source code is included and no API key is required - pay once, install the plugin, and start recording.
Can I ship RVR inside a game my players install?
Yes, with a Standard or Perpetual license. The Standard license includes redistribution - you can ship the compiled RVR plugin inside your commercial game on any supported platform, including mobile, so your players can record and share their own gameplay. There is no revenue share and no per-title fee. The Subscription license does not include redistribution; upgrade to Standard to ship RVR inside a game. Redistribution scope for Perpetual licenses is agreed per contract.
Who owns the videos recorded with RVR?
You do. Any footage captured with RVR belongs to you and the users of your application. You are free to distribute, publish, or hand out those recordings however you like - for example giving every trainee a copy of their session, or letting players share clips.
How does the subscription work?
Subscribe and complete checkout to receive your API key by email. Enter the key in your project settings and start recording. Your subscription must remain active to keep recording - internet connection is required. Engine upgrades are included. The Subscription license does not include redistribution - upgrade to Standard to ship RVR inside a game. Cancel anytime.
What is the Perpetual license?
The Perpetual license is a one-time purchase with full source code, custom engine support, offline recording, and priority support with consultation calls. Pricing is by request only - contact us for a custom quote tailored to your studio's needs.
What platforms are supported?
RVR supports Windows, MacOS, Linux, iOS, tvOS, Android, and Meta Quest. All platforms are included with every license type - no per-platform fees.
Do I need an API key?
Only Subscription licenses require an API key. After subscribing, a key is sent to your email - enter it in Unreal Engine under Project Settings → Plugins → Runtime Video Recorder. Standard and Perpetual licenses do not require an API key - just install the plugin and start recording.
Can I upgrade from Standard or Subscription to Perpetual?
Yes. Contact us and we'll help you transition. We can credit your previous purchase toward the perpetual license price.
What happens when a new Unreal Engine version releases?
Subscribers and standard license holders receive engine upgrades automatically at no extra cost. Perpetual license holders handle upgrades themselves with their source code access or request service from us.
Is the license per-seat or per-company?
The Standard license covers unlimited developers at your company - there is no seat counting and no per-developer fee. The Perpetual license is also company-wide.
Do you offer refunds?
Yes. We offer a full refund within 3 days of purchase - no questions asked. Contact us at [email protected] to request a refund.