Pixel Streaming Recording
Capture Cloud Sessions
Record user interactions in pixel streaming applications. Capture the video feed server-side for demos, analytics, support, and documentation—without requiring any client-side software.
Pixel Streaming Recording Use Cases
Demo Creation
Automatically record user sessions to create product demos.
User Analytics
Review how users interact with your pixel streaming app.
Training Documentation
Create training videos from real sessions.
Support & Debugging
Review recordings when users report issues.
Architectural Visualization
Record client walkthroughs of virtual properties.
Cloud Gaming
Enable instant replay in cloud gaming platforms.
Why Record Server-Side?
Higher Quality Than Stream Capture
Recording happens before streaming compression. You get the full rendered quality.
No Client Software Needed
Recording happens entirely on your server—users just see your app in their browser.
Independent of Network Conditions
Network jitter and packet loss don't affect the saved video.
Full Control Over Data
Recordings stay on your infrastructure with your access controls.
Start Recording Pixel Streaming Sessions
Server-side recording for cloud-based Unreal Engine applications.
Request API Key & Download