Cloud & Streaming

Pixel Streaming Recording
Capture Cloud Sessions

Record user interactions in pixel streaming applications. Capture the video feed server-side for demos, analytics, support, and documentation—without requiring any client-side software.

Pixel Streaming Recording Use Cases

🎥

Demo Creation

Automatically record user sessions to create product demos.

📊

User Analytics

Review how users interact with your pixel streaming app.

🎓

Training Documentation

Create training videos from real sessions.

🔧

Support & Debugging

Review recordings when users report issues.

🏠

Architectural Visualization

Record client walkthroughs of virtual properties.

🎮

Cloud Gaming

Enable instant replay in cloud gaming platforms.

Why Record Server-Side?

🎬

Higher Quality Than Stream Capture

Recording happens before streaming compression. You get the full rendered quality.

🌐

No Client Software Needed

Recording happens entirely on your server—users just see your app in their browser.

Independent of Network Conditions

Network jitter and packet loss don't affect the saved video.

🔒

Full Control Over Data

Recordings stay on your infrastructure with your access controls.

Start Recording Pixel Streaming Sessions

Server-side recording for cloud-based Unreal Engine applications.

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